Has there been any development for switching between inner and outside-zone definition?
I tried a little bit for myself, but got stuck again:
How is the zone modification in the Pollination-Rhino tools established? Is this a brep-TransformComponent operation, when in edit-mode a surface of a room is dragged? Could we use the same procedures in Grasshopper?
Otherwise my approach would be to transform the polyface3d back to a brep, do the brep-TransformComponent for each face, convert it back to polyface3d and do a remapping of the face attributes… But that seems a bit complicated.
Thank you for bringing this up again. The main improvement in this area is that we have improved the align command in the Model Editor which makes the process easy to do by creating a boundary, offsetting the boundary, and aligning the rooms to new boundaries.
Doing it in Rhino and Grasshopper will be more challenging because you are dealing with a 3D geometry and moving the walls could affect the roofs, and potentially create non-planar faces.
We ship the Model Editor with the Rhino plugin. Would this be an acceptable solution for you? If yes, can you share a simple sample model with me, and I can use it to show you the process.
taking this to the Model Editor is no choice in our workflow, because we’d like to have both, the model at the external boundaries (energy calculations for german building standard) as well as an model with the internal boundaries (IDA-ICE and daylight simulations).
Then i’ll have to try around a bit with the 3D geometry. Who do you do it in the pollination room-edit mode when faces are draged? Is this an rhino-internal operation?